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  • Author:
    Bogdanovich

    50.00 $
  • Made in Holland. Chess computer "Centaur" easy to use. You can easily install any language. Using the touch panel  40x40 cm (cell size 48 x 48 mm) you can easily move the figures. The sensors will record strokes. The board has a capacious rechargeable internal battery. The uniqueness of the computer is that it quickly adapts to  your playing strength (from beginner to grandmaster) so that you have the right opponent. Centaur will help you analyze the game so as not to make the same mistakes and improve your chess skill. Please note, computer is not compatible to connect to your PC or online chess. The set includes USB cable and DGT electronic chess pieces . Height of the king is 86mm.  

    1333.30 $
  • Author:
    Karpov

    New, significantly enlarged edition of the famous book - 75 games. Anatoly Karpov is the greatest expert on Caro-Kann defense. He scored many bright victories in it, playing both white and black. In this paper, the multiple world champion talks about the most important and interesting discoveries made in the Caro-Kann defense. Many examples from modern practice are given.

    17.24 $
  • Author:
    Chernyshov

    The authors continue to study typical opening and middlegame positions. Royal Fortress No. 2 has pawns on squares f7, g6, h7 (or f2, g3, h2), and they are usually joined by another defender – bishop on g7 (g2). This formation is called fianchetto, it is found in many popular openings, such as the Catalan Opening, King's Indian Defense, Grunfeld Defense and a number of others.  The authors analyze in detail the techniques of attack, defense and counterattack. Most examples – from the creativity of modern chess players (for example, a separate chapter is dedicated to the strongest Russian grandmaster Ian Nepomniachtchi); they are complemented by parts that have become a classical heritage. The book contains about 300 positions for independent solution, so it is not only a textbook, but also a solid problem book. Grandmaster Konstantin Chernyshov, head of the Interregional Grandmaster School in Kostroma, and his daughter International Master Natalya Kareva – experienced coaches, whose students include grandmasters and masters, champions of Russia and Europe among juniors.  The book is addressed to young chess players and their mentors. 

    20.00 $
  • The height of the king is 95 mm, the diameter of the base of the king is 42 mm. Currently used in tournaments of the Central House of Chess Players. The kit is sold without a board.

    60.00 $
  • A limited edition of the most famous electronic chess clock. Design & quot; under the tree & quot ;. Released for the 25th anniversary of the DGT. & Nbsp; These watches are used in all major tournaments, world championships and World Cups, World Chess Olympiads. Installation of any time controls, including Fisher and Bronstein controls (with added time). & Nbsp;

    300.00 $
  • Author:
    Ezhov

    Grandmaster Carlos Torre – like a chess comet; his genius flashed dazzlingly and quickly went out in the chess firmament! He – the author of the most famous “mill” in the history of chess, the 2nd world champion Emanuel Lasker fell into its merciless millstones. The authors spoke about the life and work of the Mexican genius (the book contains 25 commentated games by K. Torre). Torre’s book “How a Chess Player is Formed” is presented, an essay by international master Yaroslav Prizant about Torre’s attack in modern practice. In the section "Play like Torre" – 36 instructive examples from his practice to solve. Finally, there is an interview with Carlos Torre, conducted by Gabriel Velasco in 1977. Working with the book will give readers not only aesthetic pleasure, but will also help improve their skills.

    18.33 $
  • Author:
    Franco

    In his new book, grandmaster Zenon Franco deeply analyzes the 69 instructive victories of the 11th world champion Robert Fischer. The book is not overloaded with options, the emphasis – with detailed explanations in a move-by-move style, creating an ideal platform for learning chess. In the "reference" At points in each game, the reader is offered test questions, which helps both the practical study of key techniques of the chess game and the reliable assimilation of acquired knowledge. Questions and answers engage the reader in the learning process and help him track his growth in chess strength. The appendix provides a critical analysis of the unsatisfactory translation of Robert Fisher's famous book “My 60 Memorable Games.”

    23.33 $
  • Author:
    Barsky

    18.97 $
  • Author:
    Blokh

    The answer book of an international grandmaster and an experienced coach (among whose students is A. Grischuk) Bloch's Maxim contains over 1200 combinations from practical games and specially compiled examples. All tasks are characterized by intense struggle, in which the goal is achieved by single moves. The book is intended for both young and adult amateurs, and for masters. The arrangement of examples by topic allows you to use the book not only as a task book, but also as a textbook. Of particular interest are over two hundred specially compiled by the author overstressed positions in which white wins the only way during the course of white, and black wins during the course of black. These examples, as well as over 50 fragments from the parties of the author and his students, are published for the first time.

    21.67 $
  • more

CD / DVD

  • book

    20.72 $

    RUB

    This disc is a collection of the most popular board games. Chess and checkers, backgammon and solitaire games are a wonderful entertainment for those who like to spend time excitingly and with good for the mind. This collection of the best board games will bring users real intellectual pleasure. The multiplayer mode will allow you to play against a computer opponent or face off with friends. Content:     * Chess     * Checkers     * Chinese checkers     * Locked down!     * Snakes and ladders     * Pachisi     * Backgammon     * Reversi     * Tapeworm     * Mill     * Catch a hat Product Features:     * 3 difficulty levels     * 2 kinds of camera     * 3D graphics     * Multiuser mode on one computer System requirements:     * Microsoft® Windows® 98SE / 2000 / Me / XP operating system     * Pentium® 500 MHz Processor     * 64 MB RAM     * 150 MB of free hard disk space     * 3D video adapter with 16 MB memory     * 640x480 screen resolution with 16-bit color depth     * Sound device compatible with DirectX®     * CD reader OFFICIAL DISTRIBUTION

  • book

    28.79 $

    RUB

    Fundamental program to study the endgame. The endgame is the final, but very important part of the chess game. It is in the endings that the outcome of the game is most often determined. You can have a good debut and a middlegame, and miss a significant advantage or not save a slightly worse, but draw position in the endgame. The section for studying this program includes 627 examples - the theoretical material of the eponymous best-selling book of grandmaster Alexander Panchenko, which discusses all the main types of endings and the principles of their playing. The section for solution - the Endgame Workshop - was prepared by the international master of correspondence Alexander Alpert and includes more than 2450 tasks taken from real games, endgame sketches and specially composed examples, classified according to 500 endgame topics! The function of changing color and flank increases the number of tasks by 4 times! Material level: from 4th rank to grandmaster! Options: CD in DVD box with user manual.

  • book

    69.10 $

    RUB

    Chapter 1: Advance Variation – 5…Bd7 followed by …Nge7 and …Nf5. Chapter 2: Tarrasch – 3…Nf6 White plays 5 f4. An early …a5. Chapter 3: Tarrasch – 3…Nf6 White plays 5 Bd3 and 7 Ne2. Black replies 11…Qc7. Chapter 4: T

  • book

    17.27 $

    RUB

    The program was prepared on the basis of the famous textbook of the Honored Trainer of the RSFSR Viktor Golenishchev "Training of Young Chess Players of the First Rank". The material is supplemented by examples from the games of leading chess players played in major competitions of recent years, and is planned in the form of chess lessons. The curriculum is designed for 75 lessons with homework. The theory section includes over 290 examples. The additional section "Practice" includes 750 tasks of varying difficulty.

  • book

    17.27 $

    RUB

    The program was prepared on the basis of the famous textbook of the Honored Trainer of the RSFSR Viktor Golenishchev "Training of young chess players of the 2nd category." The material is supplemented by examples from the games of leading chess players played in major competitions of recent years, and is planned in the form of chess lessons. The curriculum is designed for 75 lessons with homework. The theory section includes over 400 examples. The additional section "Practice" includes more than 200 tasks of varying complexity.

  • book

    Shredder 10 is an absolute champion in the number of titles and high-profile victories among chess programs, a nine-time champion of international championships and tournaments. Shredder 10 will allow any chess player, professional or amateur, to choose a suitable virtual opponent, to choose the tactics most effective for victory and, as a result, to significantly increase the level of skill.

  • book

    117.46 $

    RUB

    New version of Rybka 4.1  World Champion in Chess Computer Programs 2007-2010  Estimated Elo score is 3200  World Chess Champion 960  Modern graphical user interface specially designed for Rybka  Make the most of all Rybka features.  Chess Support 960  Multivariate analysis (with a limited assessment) Game against computer  Automatic rating calculation  Material handicap  Handicap by rating (900-3200)  Starting a game from any position  Flexible time management system Unprecedented Analysis Capabilities  Endless analysis  Batch analysis  Search for blunders  Interactive Deep Analysis (IDeA) - The Latest Advanced Analysis Method  Deferred analysis Chess engine support  UCI (Universal Chess Interface) Support  WinBoard Interface Support  Compatible with 32 and 64-bit chess engines (64-bit engines require a 64-bit version of Windows) Engine Tournaments Mode Databases, debut libraries and data available on the Internet  Base 4,700,000 lots (as of 03/01/2011)  Online access to Nalimov's endgame tables (3-6 figured)  Game on the "Chess Planet" with automatic saving of games to the base Options: DVD in a box with an insert, a printed user manual 64 pages. System requirements: RAM 256 MB, 4 GB free hard disk space, Windows XP / Vista / 7

  • book

    17.27 $

    RUB

    The program is based on the book: Estrin, Kalinichenko, “Chess Debuts. Full course » All openings are commented in detail and given the best options, as well as sample parties, building debut tables, all kinds of searches, print adding material Commenting chess tree, analysis, game. Recommended additionally: Encyclopedia of Debut Errors

  • book

    28.79 $

    RUB

    The program includes 18 themes: Advantage in development, Advantage in space, Attack on the king, Attack on the queenside, Defense and counterattack, Weak and strong fields, Open lines and diagonals, Arrangement of pawns, Center, Arrangement of pieces, Exchange, Positional sacrifice, Isolated Queen's pawn, Pawn pair c3 + d4 (c6 + d5) on half-open lines, Hanging pawns, Prevention, Principle of two weaknesses, Plan.

  • book

    17.27 $

    RUB

    Основные планы и методы игры в типовых структурах и основных дебютах: «Типовые пешечные структуры»: 1) «Карлсбадская» пешечная структура; 2) Типовая позиция с подвижным пешечным центром; 3) «Еж»; 4) Типовая пешечная структу

  • book

    20.72 $

    RUB

    Training program on the art of chess tactics. Designed for the development of combinational vision and counting abilities of a chess player. The chess material was prepared by the correspondence grandmaster M. Bloch. More than 1200 tasks classified by three criteria: Tactical methods, Combination motives, Difficulty. Test mode. Statistics of the solution of tasks. Board size adjustment.

  • book

    103.64 $

    RUB

    How do you do your opening training? Do you try in vain to commit to memory sequences of moves as far as move 15 or even 20? Do you work your way through thick tomes in order to laboriously collect the most important information? Or do you simply keep on playing the same opening, just because by chance you learned a little about it years ago and because it is in any case too complicated and time-consuming to learn something new? Or do you simply not bother with opening theory, but continue to be annoyed about being at a disadvantage before you really get into the game proper? Fortunately there is no need for opening training to be like that, because for all those who are looking for a compact and entertaining survey of the openings, there are now the new ChessBase Opening Tutorials.