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  • Author:
    Tal

    20.69 $
  • Author:
    Гетманчук

    16.67 $
  • Author:
    Fine

    9.52 $
  • Author:
    Eive

    The corpus of this textbook includes two significant works by the world chess champion, scientist and prominent teacher Max Euwe — "Self‑help chess game", created in collaboration with G. Den-Hertog, and "Chess Lessons". The first work is designed for beginners, the second for more experienced chess players. The book is a real chess tutorial in the true sense of the word. This is expressed not only in the appropriate distribution of the material and the method of presentation, designed to awaken the initiative of the student, but also in numerous practical exercises offered to the reader after explaining each new concept or technique.The textbook primarily attracts the methodology of presentation of the material, the principles of which will be useful for coaches and teachers of chess sections and circles. For a wide range of chess fans.

    25.00 $
  • Author:
    Nechaev

    A classic work on chess psychology. Its author – outstanding Russian and Soviet psychologist, doctor of sciences, professor. Among the chapters of the book: "The influence of age and chess experience on the success of the game", "Fatigue and recovery processes as factors of victories and defeats", "Suggestibility of chess players", "Imagination of chess players"... The author considers the influence of the game on the development of individual processes of mental life (for example, the processes of attention) and on the whole personality of a chess player. For lovers of psychology and chess. Alexander Petrovich Nechaev Psychology of victories and defeats in a chess game

    5.86 $
  • Author:
    Karpov

    New, significantly enlarged edition of the famous book - 75 games. Anatoly Karpov is the greatest expert on Caro-Kann defense. He scored many bright victories in it, playing both white and black. In this paper, the multiple world champion talks about the most important and interesting discoveries made in the Caro-Kann defense. Many examples from modern practice are given.

    17.24 $
  • Author:
    Kalinichenko

    This book is more than just a fascinating collection of traps and combinations. It contains more than 700 bright miniatures - thematic games played by a variety of chess players, from world champions to amateurs. They are chosen for their educational value, not just to catch blunders or blunders. The author always explains the ideas and plans for the debut, as well as how the game could be improved. The games are structured according to the opening principle, which makes it possible to use the book for educational purposes. Knowledge of typical tactical strikes in various openings will allow not only to avoid possible mistakes and pitfalls at the beginning of the game, but also to surprise your opponent. Thanks to the ideas presented in this book, an enterprising chess player will undoubtedly be able to achieve new quick victories!

  • Reprint of a large badge (4 cm x 3.5 cm) dedicated to the failed match between Karpov and Fischer in 1975. The original was issued in an edition of  in several signal specimens (only specimens from the collection of A. Karpov and the Central House of Art Museum are known). 

    17.24 $
  • Author:
    Kalinichenko

    The vast majority of opening guides are written for adult readers. This book is also devoted to the theory but it is junior. The structure of the book is simple and attractive: openings are examined using examples from actual games, each of which is presented in the form of a lesson with its own name. Several such lessons form an opening theme, and the examination of each theme concludes with exercises. In each opening, attention is drawn to its characteristic tactical and strategic ideas of combinations for independent solution strictly corresponds to the opening theme. Written in clear and easy language, the book is furnished with a large number of diagrams. Colored explanatory arrows on the diagrams and the selection of individual pages with a colored background make the book easier to understand. Regular work solve two problems: deepen the student's knowledge and develop his tactical vision, thus improving his skill and results.

    28.80 $
  • Author:
    Nemtsev

    16.55 $
  • more

CD / DVD

  • book

    462.94 $

    RUB

    Exclusive annotated databases. Contains more than 5.4 million games from 1560 to 2012 in a high standard of quality ChessBase. 67,000 games contain comments from leading players, with ChessBase opening the classification with more than 100,000 key positions, direct access to players, tournaments, middlegame themes, endgames. The largest TopClass annotated database in the world. The most recent database games from mid-November 2012. Mega 2013 is also equipped with a new version of the playerbase. As usual, this is where most of the work was done. As the player index currently contains already more than 281,000 entries, it makes sense to use an adapted playerbase which includes about 293000 names. By doing this, the photo database has been extended, and also contain 33,000 photos now. Inclusive Internet Mega-update 2013: With 10 ChessBase, 11 or 12 you can download games for Mega 2012 for the whole year, a total of about 200,000! This means that your Mega 2013 remains until now from January to December.

  • book

    From the first moves White should think "independently" and solve specific problems in rather strange and rare positions! More than 300 detailed examples of examples on the parties of grandmasters, theoretical material on all options prepared by MG I. Berdichevsky and A. Kalinin. 50 batches-tests for the solution Built-in game-analytical programs Crafty and Dragon. Possibilities of adding information, printing, all kinds of search, analysis as in Chess Assistant. Base more than 5 000 additional parties for the debut

  • book

    20.15 $

    RUB

    The basic plans and methods of playing in the popular closed beginning. About 800 detailed commentaries on the parties of grandmasters, theoretical material on all options prepared by MG A. Kalinin. 50 batches-tests to solve Built-in analytical programs Crafty and Dragon. Possibilities of adding information, printing, all types of search, analysis as in CA 7.1. The base of 50,000 parties with ELO & gt; 2450.

  • book

    20.15 $

    RUB

    The program is dedicated to the French defense - a very reliable, "fireproof" start, the favorite weapon of many of the world's leading chess players. She introduces the current state of the theory in all the main directions of this debut, typical techniques and game plans in the emerging middlegame. A few of the exemplary parts given here refer to the period before the year 90. More than 550 commented examples on the parties of grandmasters, theoretical material on all options prepared by the MG A. Kalinin. About 50 batches-tests for the solution. Built-in analytical programs Crafty and Dragon. Base 50 00 lots Possibilities of adding information, printing, all kinds of searching, analysis as in CA 7.1.

  • book

    96.73 $

    RUB

    Bologans way to the Nimzo-Indian was very long and difficult. Which he now regrets a lot: “I was young. I played only the King’s Indian against 1.d4, I learned later that I’ve been singing the Tango It was a period of the 2003 Dortmund tournament, when he managed to hold it up against Nimzo with 4.Qc2. He wants to make a difference. It teaches one important thing in chess - how to play with the knight against a bishop. Indian Native, Indian therefore it is the same time as the Ruy Lopez 1.e4. 1.f4 Nf6 2.c4 e6 3.Nc3. Video running time: 4 hours 14 min.

  • book

    28.79 $

    RUB

    The program includes 18 themes: Advantage in development, Advantage in space, Attack on the king, Attack on the queenside, Defense and counterattack, Weak and strong fields, Open lines and diagonals, Arrangement of pawns, Center, Arrangement of pieces, Exchange, Positional sacrifice, Isolated Queen's pawn, Pawn pair c3 + d4 (c6 + d5) on half-open lines, Hanging pawns, Prevention, Principle of two weaknesses, Plan.

  • book

    20.72 $

    RUB

    Training program on the art of chess tactics. Designed for the development of combinational vision and counting abilities of a chess player. The chess material was prepared by the correspondence grandmaster M. Bloch. More than 1200 tasks classified by three criteria: Tactical methods, Combination motives, Difficulty. Test mode. Statistics of the solution of tasks. Board size adjustment.

  • book

    17.27 $

    RUB

    Основные планы и методы игры в типовых структурах и основных дебютах: «Типовые пешечные структуры»: 1) «Карлсбадская» пешечная структура; 2) Типовая позиция с подвижным пешечным центром; 3) «Еж»; 4) Типовая пешечная структу

  • book

    Сильнейшая игровая программа для карманного персонального компьютера Pocket PC Рейтинг ФИДЕ - 2600 - гроссмейстерская сила игры! Два игровых модуля Hiarcs 12.1 и Crafty 22 Множество игровых уровней Расстановка позиции Ан

  • book

    96.73 $

    RUB

    This DVD provides you with a repertoire of 1.s4, that is, 1 ... e5, the Sicilian, the French, and the Caro Kann. The players will be under pressure. This is a practical repertoire - if we study openings. For example 1 e4 e5 2 Nf3 Nc6 3 Bc4 is one of the recommendations. You will be dictating play. But it also provides a trainer. Video runningtime: 6 hours.

  • book

    20.72 $

    RUB

    «Мозаика». Цель игры — передвигая фрагменты картинки нажатием стилуса на каждый из них рядом с пустой ячейкой, собрать данную картинку целиком. Особенность этой игры состоит в том, что Вы можете сами устанавливать количество фрагментов, составляющих картинку. «Pacman». Это классический pacman, В этой игре необходимо убегать от монстров, съедая витамины, при этом есть бонусы. Если Вы съедите бонус-биту, то Вы сами можете некоторое время есть монстров, а съеденные Вами бонус-часики уменьшают скорость передвижения монстров. «Классические пятнашки». Цель игры — передвигая фишки с числами нажатием стилуса на фишку рядом с пустой ячейкой, собрать их в исходную последовательность. Особенность этой игры в том, что, во-первых, Вы можете сами устанавливать размер поля (от 3×3 до 6×6), а, во-вторых, можете одним нажатием стилуса передвинуть сразу несколько подряд стоящих фишек. Выигрышной комбинацией является такая, при которой все фишки выставлены по порядку, причем пустая ячейка стоит последней. «Puzzle». Вы считаете, что у Вас хорошая память? Тогда сыграйте в нашу игру-головоломку. Цель игры следующая: воссоздать целую картинку из ее фрагментов, хаотично разбросанных по игровому полю. «Властелин камней». Цель юры — занять наибольшую область. Игроки ходят по очереди. Флажок игрока, который ходит, подсвечен. При нажатии на шар можно увидеть область, в которой Вы можете сделать ход. Если Вы ходите в соседнюю ячейку, то Ваш шар в нее копируется, в противном случае — просто перемещается. Если после Вашего хода рядом с Вашим шаром оказываются шары противника, то эти шары переходят к Вам. Игра идет до заполнения всего поля или до невозможности одному из игроков сделать ход. Внимание! Программа, записанная на данном диске, предназначена для запуска только на КПК (карманном компьютере), работающем под операционной системой Windows и неработоспособна на обычном персональном компьютере! Данная программа загружается на КПК стандартными средствами загрузки с использованием настольного персонального компьютера или ноутбука. Детальная информация Носитель: 1 CD Язык интерфейса: Русский Минимальные системные требования: Системные требования для КПК: Windows Mobile 2003 SE/5; Процессор 400 МГц или выше; Стилус; Цветной дисплей; Разрешение экрана 240х320 точек. Системные требования для ПК: Windows 98/2000/XP; Pentium 400 МГц или выше; 32 Мб оперативной памяти; Видеокарта; Разрешение экрана 800х600 с глубиной цвета 32 бита; Средства соединения мобильного телефона с настольным ПК (кабель, ИК-порты, Bluetooth или другое оборудование); 8-ми скоростное устройство для чтения компакт-дисков; Клавиатура; Мышь. Издательство Медиа Арт Паблишер, Россия, все товары

  • book

    20.72 $

    RUB

    Do you like fancy puzzles, clever jokes and quick-witted questions? Do you like to solve puzzles or fascinating puzzles during your leisure hours? Then this disc is for you and your like-minded people! It contains more than 200 fascinating tasks, the solution of which will require a non-standard approach and ingenuity, observation and logic. The collection will be interesting to both adults and children, as puzzles and puzzles are designed for different levels of knowledge. Solving them, you will not only test your intellectual abilities, but also have fun. With this disc you can organize a school quiz and an intellectual show, as well as competitions for a family holiday. Features of the program: - More than 200 exciting tasks. - Different levels of difficulty. - Answer prompt function. - Counting results. - Fun design. System Requirements: Minimum